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94 行
2.0 KiB
94 行
2.0 KiB
using UnityEngine;
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using UnityEditor;
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public class PathwayGizmos
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{
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[DrawGizmo(GizmoType.Selected)]
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private static void DrawGizmosSelected(Pathway pathway, GizmoType gizmoType)
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{
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if (!pathway.ToggledNavMeshDisplay)
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{
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DrawHandlesPath(pathway);
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}
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else
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{
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DrawNavMeshPath(pathway);
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}
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DrawHitPoints(pathway);
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}
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private static void DrawLabel(Pathway pathway, Vector3 path, int index)
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{
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GUIStyle style = new GUIStyle();
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Vector3 textHeight = Vector3.up;
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style.normal.textColor = pathway.TextColor;
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style.fontSize = pathway.TextSize;
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Handles.Label(path + textHeight, index.ToString(), style);
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}
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private static void DrawHandlesPath(Pathway pathway)
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{
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Handles.color = pathway.LineColor;
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if (pathway.Waypoints.Count != 0)
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{
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DrawLabel(pathway, pathway.Waypoints[0].waypoint, 0);
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if (pathway.Waypoints.Count > 1)
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{
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for (int i = 1; i < pathway.Waypoints.Count; i++)
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{
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DrawLabel(pathway, pathway.Waypoints[i].waypoint, i);
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Handles.DrawDottedLine(pathway.Waypoints[i - 1].waypoint, pathway.Waypoints[i].waypoint, 2);
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}
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if (pathway.Waypoints.Count > 2)
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{
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Handles.DrawDottedLine(pathway.Waypoints[0].waypoint, pathway.Waypoints[pathway.Waypoints.Count - 1].waypoint, 2);
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}
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}
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}
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}
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private static void DrawNavMeshPath(Pathway pathway)
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{
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Handles.color = pathway.LineColor;
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for (int i = 0; i < pathway.Path.Count - 1; i++)
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{
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Handles.DrawLine(pathway.Path[i], pathway.Path[i + 1]);
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if (i < pathway.Waypoints.Count)
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{
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DrawLabel(pathway, pathway.Waypoints[i].waypoint, i);
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}
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}
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}
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private static void DrawHitPoints(Pathway pathway)
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{
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if (pathway.DisplayProbes)
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{
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float sphereRadius = pathway.ProbeRadius;
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for (int i = 0; i < pathway.Hits.Count; i++)
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{
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if (pathway.Hits[i])
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{
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Gizmos.color = new Color(0, 255, 0, 0.5f);
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Gizmos.DrawSphere(pathway.Waypoints[i].waypoint, sphereRadius);
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}
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else
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{
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Gizmos.color = new Color(255, 0, 0, 0.5f);
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Gizmos.DrawSphere(pathway.Waypoints[i].waypoint, sphereRadius);
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}
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}
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}
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}
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}
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