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36 行
1.0 KiB
36 行
1.0 KiB
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Localization;
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using UnityEngine.UIElements;
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public class DialoguePreview : MonoBehaviour
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{
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private VisualElement CreateDialoguePreviewWithBranching(DialogueDataSO dialogueDataSO)
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{
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VisualElement dialoguePreviewVE = new VisualElement();
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/*DialogueDataSO currentDialogue = dialogueDataSO;
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foreach (LocalizedString localizedString in currentDialogue.DialogueLines)
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{
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Label dialogueLine = new Label();
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dialogueLine.text = localizedString.GetLocalizedStringImmediateSafe();
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dialoguePreviewVE.Add(dialogueLine);
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}
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if (currentDialogue.Choices != null)
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{
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foreach (Choice choice in currentDialogue.Choices)
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{
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Button dialogueButton = new Button();
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dialogueButton.text = choice.Response.GetLocalizedStringImmediateSafe();
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dialoguePreviewVE.Add(dialogueButton);
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dialoguePreviewVE.Add(CreateDialoguePreviewWithBranching(choice.NextDialogue));
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}
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}
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*/
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return dialoguePreviewVE;
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}
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}
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