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28 行
750 B
28 行
750 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class InventoryInspectorFiller : MonoBehaviour
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{
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[SerializeField] private InspectorDescriptionFiller _inspectorDescriptionFiller = default;
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[SerializeField] private RecipeIngredientsFiller _recipeIngredientsFiller = default;
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public void FillItemInspector(Item itemToInspect, bool isCookingInventory, bool[] availabilityArray = null)
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{
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_inspectorDescriptionFiller.FillDescription(itemToInspect);
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if (isCookingInventory)
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{
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_recipeIngredientsFiller.FillIngredients(itemToInspect.IngredientsList, availabilityArray);
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_recipeIngredientsFiller.gameObject.SetActive(true);
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}
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else
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_recipeIngredientsFiller.gameObject.SetActive(false);
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}
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}
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