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71 行
1.9 KiB
71 行
1.9 KiB
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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using TMPro;
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using UnityEngine.Localization.Components;
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using UnityEngine.Localization;
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using UnityEngine.Events;
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public class UISettingItemFiller : MonoBehaviour
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{
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[SerializeField] private UIPaginationFiller _pagination = default;
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[SerializeField] private TextMeshProUGUI _currentSelectedOption = default;
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[SerializeField] private Image _bg = default;
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[SerializeField] private LocalizeStringEvent _title = default;
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[SerializeField] private Color _colorSelected = default;
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[SerializeField] private Color _colorUnselected = default;
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[SerializeField] private Sprite _bgSelected = default;
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[SerializeField] private Sprite _bgUnselected = default;
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private SettingFieldType _fieldType = default;
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public event UnityAction _nextOption = delegate { };
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public event UnityAction _previousOption = delegate { };
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public void SetSettingField(int paginationCount, int selectedPaginationIndex, string selectedOption, LocalizedString fieldTitle, SettingFieldType fieldType)
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{
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_fieldType = fieldType;
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_pagination.SetPagination(paginationCount, selectedPaginationIndex);
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_currentSelectedOption.text = selectedOption;
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_title.StringReference= fieldTitle;
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}
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public void SetSettingNewOption(int selectedPaginationIndex, string selectedOption)
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{
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_pagination.SetCurrentPagination(selectedPaginationIndex);
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_currentSelectedOption.text = selectedOption;
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}
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public void SelectItem()
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{
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_bg.sprite = _bgSelected;
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_title.GetComponent<TextMeshProUGUI>().color = _colorSelected;
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_currentSelectedOption.color = _colorSelected;
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}
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public void UnselectItem()
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{
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_bg.sprite = _bgUnselected;
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_title.GetComponent<TextMeshProUGUI>().color = _colorUnselected;
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_currentSelectedOption.color = _colorUnselected;
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}
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public void NextOption()
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{
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_nextOption.Invoke();
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}
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public void PreviousOption()
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{
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_previousOption.Invoke();
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}
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}
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