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44 行
1.1 KiB
44 行
1.1 KiB
using System;
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using System.Collections;
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using System.Collections.Generic;
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using TMPro;
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using UnityEngine;
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public class SettingsSystemGeneralComponent : SettingsSystemSubComponents
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{
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[SerializeField] TMP_Dropdown languageDropdown;
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SettingsSystem settingsSystem;
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public LanguageSetting Language { get; private set; }
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public enum LanguageSetting
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{
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English,
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German,
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//TODO: which languages are going to be supported?
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}
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void Start()
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{
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Setup();
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}
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protected override void Setup()
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{
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settingsSystem = transform.parent.GetComponent<SettingsSystem>();
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languageDropdown.AddOptions(GetDropdownData(Enum.GetNames(typeof(LanguageSetting))));
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//TODO: Load previous serialized session data via Load/Save class
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Language = SettingsSystemGeneralComponent.LanguageSetting.English;
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languageDropdown.SetValueWithoutNotify((int) Language);
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}
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#region UI CALLBACKS
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public void OnChangeLanguage(int languageIndex)
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{
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Language = (LanguageSetting) languageIndex;
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Debug.Log("Language set to: " + Language);
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}
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#endregion
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}
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