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28 行
540 B
28 行
540 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class UIManager : MonoBehaviour
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{
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public static UIManager Instance;
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private void Start()
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{
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Instance = this;
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CloseUIDialogue();
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}
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[SerializeField]
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DialogueUIController dialogueController;
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public void OpenUIDialogue(DialogueLineSO dialogueLine)
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{
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dialogueController.SetDialogue(dialogueLine);
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dialogueController.gameObject.SetActive(true);
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}
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public void CloseUIDialogue()
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{
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dialogueController.gameObject.SetActive(false);
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}
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}
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