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5 行
271 B
5 行
271 B
using UnityEngine;
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//CreateAssetMenu commented since we don't want to create more than one Initialisation GameSceneSO
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//[CreateAssetMenu(fileName = "PersistentManagers", menuName = "Scene Data/PersistentManagers")]
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public class PersistentManagersSO : GameSceneSO { }
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