这是第一个 Unity 开放项目的repo,是 Unity 和社区合作创建的一个小型开源游戏演示,第一款游戏是一款名为 Chop Chop 的动作冒险游戏。
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using UnityEngine;
/// <summary>
/// This class manages the case we are in editor and we want to press play from any scene
/// It takes care of telling the SpawnSystem that the scene is ready since we pressed play from it
/// and it is therefore already loaded
/// </summary>
public class SceneReadyBroadcaster : MonoBehaviour
{
#if UNITY_EDITOR
[Header("On Editor Initializer event")]
[SerializeField] private VoidEventChannelSO _OnEditorInitializer = default;
[Header("Broadcasting on")]
[SerializeField] private VoidEventChannelSO _OnSceneReady = default;
private void OnEnable()
{
if (_OnEditorInitializer != null)
{
_OnEditorInitializer.OnEventRaised += InformSceneIsReady;
}
}
private void OnDisable()
{
if (_OnEditorInitializer != null)
{
_OnEditorInitializer.OnEventRaised -= InformSceneIsReady;
}
}
void InformSceneIsReady()
{
_OnSceneReady.RaiseEvent();
}
#endif
}