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18 行
367 B
18 行
367 B
using UnityEditor;
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using UnityEngine;
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[CustomEditor(typeof(ClickToPlaceHelper))]
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public class ClickToPlaceHelperEditor : Editor
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{
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public override void OnInspectorGUI()
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{
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base.OnInspectorGUI();
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ClickToPlaceHelper myTarget = target as ClickToPlaceHelper;
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if (GUILayout.Button("Place at Mouse cursor"))
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{
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myTarget.SetSpawnLocationAtCursor();
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}
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}
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}
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