您最多选择25个主题
主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
59 行
1.1 KiB
59 行
1.1 KiB
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
using UnityEngine.Events;
|
|
using UnityEngine.Localization;
|
|
using UnityEngine.Localization.Components;
|
|
using UnityEngine.UI;
|
|
|
|
public class UIGenericButton : MonoBehaviour
|
|
{
|
|
[SerializeField] private LocalizeStringEvent _buttonText = default;
|
|
[SerializeField] private MultiInputButton _button = default;
|
|
|
|
public UnityAction Clicked = default;
|
|
|
|
private bool isDefaultSelection = false;
|
|
|
|
|
|
private void OnDisable()
|
|
{
|
|
_button.IsSelected = false;
|
|
isDefaultSelection = false;
|
|
}
|
|
public void SetButton(bool isSelect)
|
|
{
|
|
isDefaultSelection = isSelect;
|
|
if (isSelect)
|
|
_button.UpdateSelected();
|
|
}
|
|
|
|
public void SetButton(LocalizedString localizedString, bool isSelected)
|
|
{
|
|
|
|
_buttonText.StringReference = localizedString;
|
|
|
|
if (isSelected)
|
|
SelectButton();
|
|
|
|
}
|
|
|
|
public void SetButton(string tableEntryReference, bool isSelected)
|
|
{
|
|
|
|
_buttonText.StringReference.TableEntryReference = tableEntryReference;
|
|
|
|
if (isSelected)
|
|
SelectButton();
|
|
|
|
}
|
|
void SelectButton()
|
|
{
|
|
_button.Select();
|
|
}
|
|
|
|
public void Click()
|
|
{
|
|
Clicked.Invoke();
|
|
}
|
|
}
|