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20 行
444 B
20 行
444 B
using UnityEngine;
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/// <summary>
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/// This class goes on a trigger which, when entered, sends the player to another Location
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/// </summary>
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public class LocationExit : MonoBehaviour
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{
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public LoadEvent onLocationExit;
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public GameSceneSO[] locationsToLoad;
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public bool showLoadScreen;
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private void OnTriggerEnter(Collider other)
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{
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if (other.CompareTag("Player"))
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{
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onLocationExit.Raise(locationsToLoad, showLoadScreen);
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}
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}
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}
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