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27 行
411 B
27 行
411 B
using System;
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using UnityEngine;
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[Serializable]
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public class ItemStack
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{
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[SerializeField] private ItemSO _item;
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public ItemSO Item => _item;
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public int Amount;
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public ItemStack()
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{
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_item = null;
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Amount = 0;
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}
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public ItemStack(ItemStack itemStack)
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{
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_item = itemStack.Item;
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Amount = itemStack.Amount;
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}
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public ItemStack(ItemSO item, int amount)
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{
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_item = item;
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Amount = amount;
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}
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}
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