%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &-8463695539661380582 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 66f335fb1ffd8684294ad653bf1c7564, type: 3} m_Name: ColorAdjustments m_EditorClassIdentifier: active: 1 m_AdvancedMode: 0 postExposure: m_OverrideState: 1 m_Value: 0.77 contrast: m_OverrideState: 1 m_Value: -46.1 min: -100 max: 100 colorFilter: m_OverrideState: 1 m_Value: {r: 0.5801887, g: 0.7768835, b: 1, a: 1} hdr: 1 showAlpha: 0 showEyeDropper: 1 hueShift: m_OverrideState: 1 m_Value: -12 min: -180 max: 180 saturation: m_OverrideState: 1 m_Value: 35.8 min: -100 max: 100 --- !u!114 &-7835855395783097259 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c5e1dc532bcb41949b58bc4f2abfbb7e, type: 3} m_Name: LensDistortion m_EditorClassIdentifier: active: 1 m_AdvancedMode: 0 intensity: m_OverrideState: 1 m_Value: 0.299 min: -1 max: 1 xMultiplier: m_OverrideState: 0 m_Value: 1 min: 0 max: 1 yMultiplier: m_OverrideState: 0 m_Value: 1 min: 0 max: 1 center: m_OverrideState: 0 m_Value: {x: 0.5, y: 0.5} scale: m_OverrideState: 0 m_Value: 1 min: 0.01 max: 5 --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3} m_Name: PostUnderwater m_EditorClassIdentifier: components: - {fileID: -8463695539661380582} - {fileID: 9131632596190584073} - {fileID: -7835855395783097259} - {fileID: 1381643169377592610} --- !u!114 &1381643169377592610 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 899c54efeace73346a0a16faa3afe726, type: 3} m_Name: Vignette m_EditorClassIdentifier: active: 1 m_AdvancedMode: 0 color: m_OverrideState: 1 m_Value: {r: 0, g: 0, b: 0, a: 1} hdr: 0 showAlpha: 0 showEyeDropper: 1 center: m_OverrideState: 1 m_Value: {x: 0.5, y: 0.5} intensity: m_OverrideState: 1 m_Value: 0.392 min: 0 max: 1 smoothness: m_OverrideState: 1 m_Value: 0.332 min: 0.01 max: 1 rounded: m_OverrideState: 0 m_Value: 0 --- !u!114 &9131632596190584073 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c01700fd266d6914ababb731e09af2eb, type: 3} m_Name: DepthOfField m_EditorClassIdentifier: active: 1 m_AdvancedMode: 0 mode: m_OverrideState: 1 m_Value: 1 gaussianStart: m_OverrideState: 1 m_Value: 0 min: 0 gaussianEnd: m_OverrideState: 1 m_Value: 30 min: 0 gaussianMaxRadius: m_OverrideState: 1 m_Value: 1.5 min: 0.5 max: 1.5 highQualitySampling: m_OverrideState: 1 m_Value: 1 focusDistance: m_OverrideState: 0 m_Value: 10 min: 0.1 aperture: m_OverrideState: 0 m_Value: 5.6 min: 1 max: 32 focalLength: m_OverrideState: 0 m_Value: 50 min: 1 max: 300 bladeCount: m_OverrideState: 0 m_Value: 5 min: 3 max: 9 bladeCurvature: m_OverrideState: 0 m_Value: 1 min: 0 max: 1 bladeRotation: m_OverrideState: 0 m_Value: 0 min: -180 max: 180