using System.Collections.Generic; using UnityEngine; using UnityEngine.Localization; public class NPCMovementConfigSO : ScriptableObject { [Tooltip("Waypoint stop duration")] [SerializeField] private float _stopDuration; [Tooltip("Roaming speed")] [SerializeField] private float _speed; public float Speed => _speed; public float StopDuration => _stopDuration; }