%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a3f6d258ef1d442128bb2af4b61592d8, type: 3} m_Name: PathTaken m_EditorClassIdentifier: _guid: a9ec09853cba047a8a58f5881053cfc6 description: Contains a reference to the last PathSO taken by the player during gameplay, which is set by LocationExit scripts. It is used by the SpawnSystem to determine the LocationEntrance when spawning the player in a new scene. lastPathTaken: {fileID: 0}