using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class ShowTime : MonoBehaviour { public float currentTime=0; // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { currentTime = Time.timeSinceLevelLoad; Text text=gameObject.GetComponent(); text.text = "Time:" + currentTime; } }