%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a3f6d258ef1d442128bb2af4b61592d8, type: 3} m_Name: PathTaken m_EditorClassIdentifier: description: Contains the Path taken by the player, which is set by the LocationExit. It can be used by the SpawnSystem to determine the LocationEntrance. isSet: 0