10 次代码提交 (f726b402-fb5c-4aa9-bb84-df0c35415d63)

作者 SHA1 备注 提交日期
GitHub 87e0c403 Combat System - Critter/CritterSO scripts refactor using state machine capabilities and adding config SO (#325) 4 年前
GitHub 762d050f Merge pull request #6 from UnityTechnologies/main 4 年前
Smurjo df03afb9 Merge branch 'main' of https://github.com/Smurjo/open-project-1 into main 4 年前
uChema 7ece782e Merge branch 'main' into QuestSystem 4 年前
Yohann Puyhaubert bf1a236b Added pathway NPC movement strategy 4 年前
Amel Negra 67e5ce82 Merge remote-tracking branch 'treivize/feature/npc-pathway-movement' into main 4 年前
Amel 7b1ed2b2 Merge branch 'main' into UI 4 年前
uChema 3faf99a1 Use the state machine to change Game State to and from Combat 3 年前
Greg Solo 73b4e5d8 Set game to combat state when critter detects player 4 年前
Ciro Continisio 8bfcef97 StateAction and StateMachine improvements 3 年前