20 次代码提交 (d80af9c6-0d5b-4ff9-aa9f-1d889aa2f63c)

作者 SHA1 备注 提交日期
GitHub b00809ef Toon Shader Wind effect addon (#150) 4 年前
treivize f1cf3605 Simplify Toon_Fresnel shader - move Direct Specular to Lightning Model 4 年前
treivize c0ba79ab Updated direct specular contribution 4 年前
Ciro Continisio b197acbf Shaders simplification 4 年前
Ciro Continisio 0a93b3d8 Shadergraph adjustments 4 年前
Ciro Continisio 29fb04b5 Removed LightProbe contribution parameter from all shaders 4 年前
Dane Byrd 8ae0f49f Remove Albedo Influence on Specular Light Brightness 4 年前
Jan Urbanec 6b5816a6 Rebase + updated previous changes to update light if there is no baked GI. 4 年前
Jan Urbanec 9d0b1667 Changed shader node flow using branchless nodes. 4 年前
treivize 68000753 Fixed for issue #206 4 年前
Dane Byrd 9bcf2bfc PR Ground Shader 4 年前
Ciro Continisio cb823c2b Light tweaks and bugfix on shader 4 年前
Ciro Continisio 6eaf1632 Changed gradients on toon shader 4 年前
Ciro Continisio 4e0a85c8 Removed outline completely 4 年前
Ciro Continisio 6683b1e2 Torches, shader changes 4 年前
Ciro Continisio 753835bc Night sky, sunset 4 年前
Ciro Continisio 5cc9de68 Beach changes, worldbuilding 4 年前
Ciro Continisio 71481135 Shader and lighting tweaks 4 年前
Ciro Continisio 53d9fe16 Scene work 4 年前
Ciro Continisio 81c9fb97 Graphic work (mostly Cave) 3 年前