Ciro Continisio
|
6d1b63ae
|
Reorganising assets
|
4 年前 |
Ciro Continisio
|
a06f9b30
|
Sample scene
Prefab creation, fixed rotation issue
|
4 年前 |
Ciro Continisio
|
fb97255e
|
Moved art assets
|
4 年前 |
Ciro Continisio
|
24cc8443
|
Added crunch compression to all textures + Preset
|
4 年前 |
Ciro Continisio
|
1413811f
|
Material properties
|
4 年前 |
Ciro Continisio
|
d62d8e9e
|
Merge branch 'main' into whiteboxing
# Conflicts:
# UOP1_Project/Assets/Prefabs/PrototypingTree.prefab.meta
# UOP1_Project/Assets/Samples.meta
# UOP1_Project/Assets/Samples/Polybrush.meta
# UOP1_Project/Assets/Samples/ProBuilder/4.4.0/Universal Render Pipeline Support/Material/ProBuilder Default URP.mat.meta
# UOP1_Project/Assets/Scenes/ArtShowcase/LightingData.asset.meta
# UOP1_Project/Assets/Scenes/ArtShowcase/ReflectionProbe-0.exr.meta
# UOP1_Project/Assets/Scenes/CharController.unity.meta
# UOP1_Project/Assets/Scenes/CharController/LightingData.asset
# UOP1_Project/Assets/Scenes/CharController/LightingData.asset.meta
# UOP1_Project/Assets/Scenes/CharController/ReflectionProbe-0.exr.meta
# UOP1_Project/Assets/Scenes/Locations/Beach/LightingData.asset
# UOP1_Project/Assets/Scenes/TestingGround.unity.meta
# UOP1_Project/Assets/Scenes/Whiteboxing/Beach/Proposal_1/BeachWhiteboxing_1_optimized.unity.meta
# UOP1_Project/Assets/Scenes/Whiteboxing/Beach/Proposal_1/BeachWhiteboxing_1_opt...
|
4 年前 |
Ciro Continisio
|
5cc9de68
|
Beach changes, worldbuilding
Light settings, shader changes, prefab tweaks, model tweaks
|
3 年前 |
uChema
|
735363c3
|
Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main
|
3 年前 |
Amel
|
6f206e69
|
Merge remote-tracking branch 'origin/main' into mainAmel
|
3 年前 |