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unity-tech-cn
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open-project-1
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ad52a32a
/main
/devlogs-1-toon-shading
/release
/devlogs-2-scriptable-objects
/devlogs-3-input
/UI
/devlogs-4-addressable-assets
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5 次代码提交 (ad52a32a-e97f-4d18-88b1-471caac9ef09)
作者
SHA1
备注
提交日期
vanoverc
4816946d
Created a Shader Subgraph that applies Emission to a material using CustomEmission.hlsl, and added Emission to the Toon Shadergraph
4 年前
vanoverc
e5c6e42f
Emission Support - Converted custom HLSL into Shadergraph Subgraph, and added that to the Toon Shadergraph
4 年前
Ciro Continisio
6acf65d7
Tweaked emission graph, added textures
4 年前
Ciro Continisio
4e0a85c8
Removed outline completely
4 年前
Ciro Continisio
56d5c554
Tweaks to glow shader
Fresnel influence is now controllable
3 年前