16 次代码提交 (72ec616e-368e-4f5d-9a03-e6d0ab9da9ad)

作者 SHA1 备注 提交日期
GitHub 87e0c403 Combat System - Critter/CritterSO scripts refactor using state machine capabilities and adding config SO (#325) 4 年前
GitHub 762d050f Merge pull request #6 from UnityTechnologies/main 4 年前
Yohann Puyhaubert a5261cf1 Combat System - Added player getting hit and killed states 4 年前
Smurjo df03afb9 Merge branch 'main' of https://github.com/Smurjo/open-project-1 into main 4 年前
Yohann Puyhaubert ed7d963f Added Player Cane Hit variant and enabling attack based on animation events 4 年前
Ciro Continisio 3d4ab5fa Merge branch 'feature/combat-player-get-hit' of https://github.com/treivize/open-project-1 into pr-bash 4 年前
Ciro Continisio 7ea6bfdf Merge branch 'feature/player-cane-hit-anim-variant' of https://github.com/treivize/open-project-1 into pr-bash 4 年前
uChema 7ece782e Merge branch 'main' into QuestSystem 4 年前
Amel Negra d77d34d4 Now we have 2 face protagonist actions specific to NPC and critters 4 年前
Amel Negra 348c8c14 Merge branch 'AmelMain' into main 4 年前
uChema c24dd21f Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main 4 年前
Amel a42be588 Moving slime critter specific actions and states in separate folders 3 年前
uChema ad0bf614 Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main 3 年前
Ciro Continisio 6bf9cfe1 Merge remote-tracking branch 'tech-mkt/main' 3 年前
Ciro Continisio 47ed0d6a Merge branch 'main' into worldbuilding 3 年前
Ciro Continisio 8bfcef97 StateAction and StateMachine improvements 3 年前