15 次代码提交 (6bee54e4-7f32-4fe4-979d-d470e9874286)

作者 SHA1 备注 提交日期
GitHub 87e0c403 Combat System - Critter/CritterSO scripts refactor using state machine capabilities and adding config SO (#325) 4 年前
GitHub 762d050f Merge pull request #6 from UnityTechnologies/main 4 年前
Yohann Puyhaubert a5261cf1 Combat System - Added player getting hit and killed states 4 年前
Smurjo df03afb9 Merge branch 'main' of https://github.com/Smurjo/open-project-1 into main 4 年前
Yohann Puyhaubert ed7d963f Added Player Cane Hit variant and enabling attack based on animation events 4 年前
Ciro Continisio 3d4ab5fa Merge branch 'feature/combat-player-get-hit' of https://github.com/treivize/open-project-1 into pr-bash 4 年前
Ciro Continisio 7ea6bfdf Merge branch 'feature/player-cane-hit-anim-variant' of https://github.com/treivize/open-project-1 into pr-bash 4 年前
uChema 7ece782e Merge branch 'main' into QuestSystem 4 年前
GitHub b5417125 Merge pull request #7 from UnityTechnologies/main 4 年前
Amel bf0ea70e Fixed plant critter attack rotation 4 年前
GitHub 9fd51f47 Add camera shake on protagonist hit. (#454) 3 年前
uChema b768a7dc Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main 3 年前
uChema 3faf99a1 Use the state machine to change Game State to and from Combat 3 年前
uChema 0e1137be Adding Icons + New Interaction system 3 年前
Ciro Continisio 6b104b55 Mega code cleanup 3 年前