* place spawn location with mouse
* commenting tooltip out
* Cleanup
Removed unused code, various renames, fixed usage of the event.Use() function, added AddComponentMenu attribut
Co-authored-by: Ciro Continisio <ciro@unity3d.com>
When we wanted to click to select spawn location while not in play mode the gizmos was laggy. I added to repaint on mouse move event to always paint the exact location.