uChema
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a16fe655
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Dialogue And Quest Managers + Refractoring some scripts
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4 年前 |
uChema
|
748ff00f
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Add a quest, and test; WIP
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4 年前 |
uChema
|
edca0f63
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Rename Task to Step
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4 年前 |
uChema
|
b2cf2c5b
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Refractoring
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4 年前 |
uChema
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283617f7
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Creating Win/Lose quests and how to handle - Saving quests WIP
|
3 年前 |
Ciro Continisio
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709521fa
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Merge branch 'main' into worldbuilding
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3 年前 |
uChema
|
e022f2ee
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Rework on questline naming
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3 年前 |
uChema
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d7205d06
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Add all questlines and rework Dialogue structure and Dialogue/Quest System. Winning and losing outcome WIP
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3 年前 |
uChema
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4413ebd5
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Adding missing items + missing questline to a finite quest. Fixing errors.
Use TestingInventory with TestingGround_Questline scene to test the full quest
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3 年前 |
Ciro Continisio
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056f6536
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Merge branch 'main' into worldbuilding
# Conflicts:
# UOP1_Project/Assets/Prefabs/Characters/InGameNPCs/BardHare.prefab
# UOP1_Project/Assets/Prefabs/Characters/InGameNPCs/BardHare.prefab.meta
# UOP1_Project/Assets/Prefabs/Characters/InGameNPCs/FryKing.prefab
# UOP1_Project/Assets/Prefabs/Characters/InGameNPCs/FryKing.prefab.meta
# UOP1_Project/Assets/Prefabs/Characters/InGameNPCs/Townsfolk_1.prefab.meta
# UOP1_Project/Assets/Prefabs/Characters/InGameNPCs/Townsfolk_2.prefab.meta
# UOP1_Project/Assets/Prefabs/Characters/InGameNPCs/Townsfolk_3.prefab
# UOP1_Project/Assets/Prefabs/Characters/InGameNPCs/Townsfolk_3.prefab.meta
# UOP1_Project/Assets/Prefabs/Characters/InGameNPCs/Townsfolk_4.prefab.meta
# UOP1_Project/Assets/Prefabs/Characters/NPCs_Unique/Ayud.prefab.meta
# UOP1_Project/Assets/Prefabs/Characters/NPCs_Unique/BardHare-Maqam.prefab
# UOP1_Project/Assets/Prefabs/Characters/NPCs_Unique/BardHare-Maqam.prefab.meta
# UOP1_Project/Assets/Prefabs/Characters/NPCs_Unique/BardHare.pr...
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3 年前 |
itsLevi0sa
|
340dd8dc
|
Merge branch 'main' into CaveWhiteboxing
|
3 年前 |