浏览代码

Added new obstacle material for lvl2 and tagged Player

/main
Unknown 4 年前
当前提交
ed34ab11
共有 17 个文件被更改,包括 172 次插入3 次删除
  1. 5
      UOP1_Project/Assets/Prefabs/Pig.prefab
  2. 90
      UOP1_Project/Assets/Materials/Obstacles Blue.mat
  3. 8
      UOP1_Project/Assets/Materials/Obstacles Blue.mat.meta
  4. 8
      UOP1_Project/Assets/Polybrush Data.meta
  5. 8
      UOP1_Project/Assets/Samples.meta
  6. 8
      UOP1_Project/Assets/Polybrush Data/Brush Settings.meta
  7. 8
      UOP1_Project/Assets/Polybrush Data/Color Palette.meta
  8. 8
      UOP1_Project/Assets/Polybrush Data/Prefab Palette.meta
  9. 8
      UOP1_Project/Assets/Samples/Polybrush.meta
  10. 8
      UOP1_Project/Assets/Samples/Polybrush/1.0.1.meta
  11. 8
      UOP1_Project/Assets/Samples/Polybrush/1.0.1/Shader Examples (LWRP).meta
  12. 8
      UOP1_Project/Assets/Samples/Polybrush/1.0.1/Shader Examples (LWRP)/Shader.meta

5
UOP1_Project/Assets/Prefabs/Pig.prefab


- component: {fileID: 3341179906418240730}
m_Layer: 0
m_Name: Pig
m_TagString: Untagged
m_TagString: Player
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0

gravityMultiplier: 5
initialJumpForce: 8
jumpInputDuration: 0.4
gravityComebackMultiplier: 15
gravityContributionMultiplier: 0
gravityComebackMultiplier: 15
--- !u!136 &3341179906418240730
CapsuleCollider:
m_ObjectHideFlags: 0

90
UOP1_Project/Assets/Materials/Obstacles Blue.mat


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Obstacles Blue
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2050
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AlphaClip: 0
- _Blend: 0
- _BumpScale: 1
- _Cull: 2
- _Cutoff: 0.5
- _DstBlend: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.013
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 0.21960783, g: 0.42262313, b: 0.94509804, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
--- !u!114 &3533675928499643382
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 1

8
UOP1_Project/Assets/Materials/Obstacles Blue.mat.meta


fileFormatVersion: 2
guid: 5f665101748a5d04ea5ff6d4258b9c28
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

8
UOP1_Project/Assets/Polybrush Data.meta


fileFormatVersion: 2
guid: ca7044cc1be5c8b41854b9a4d1343e40
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

8
UOP1_Project/Assets/Samples.meta


fileFormatVersion: 2
guid: b89356e7a02f65043b57aaae22875b42
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

8
UOP1_Project/Assets/Polybrush Data/Brush Settings.meta


fileFormatVersion: 2
guid: de5c57e7db463f74a91926f18b81eb2e
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

8
UOP1_Project/Assets/Polybrush Data/Color Palette.meta


fileFormatVersion: 2
guid: 613b861868aeee34685034884790feaa
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

8
UOP1_Project/Assets/Polybrush Data/Prefab Palette.meta


fileFormatVersion: 2
guid: d555dc89705aaf34abc07559e72114aa
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

8
UOP1_Project/Assets/Samples/Polybrush.meta


fileFormatVersion: 2
guid: 91fd6d91d40179a43a71564cbb16baae
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

8
UOP1_Project/Assets/Samples/Polybrush/1.0.1.meta


fileFormatVersion: 2
guid: 5065d627dea30c14d9653b793fd22925
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

8
UOP1_Project/Assets/Samples/Polybrush/1.0.1/Shader Examples (LWRP).meta


fileFormatVersion: 2
guid: 1f1e267c82251844fa49bd37daed89f5
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

8
UOP1_Project/Assets/Samples/Polybrush/1.0.1/Shader Examples (LWRP)/Shader.meta


fileFormatVersion: 2
guid: 8f253d2868df53349964442fbddc71f4
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
正在加载...
取消
保存