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Beach whitebox (#145)
Beach whitebox (#145)
* beach whitebox 1 optimized originally by @itsLevi0sa (on forums), optimized by @jamercer * Swapped the missing tree prefab * beach trees owch. * Tree Collider Mesh Assigned you cannot walk through trees now! * Trees are now prefabs Co-authored-by: Unknown <amel.negra@unity3d.com>/release
GitHub
4 年前
当前提交
dde7dc4c
共有 14 个文件被更改,包括 1301 次插入 和 136 次删除
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81UOP1_Project/Assets/Prefabs/PrototypingTree.prefab
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8UOP1_Project/Assets/Scenes/Whiteboxing/Beach.meta
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8UOP1_Project/Assets/Scenes/Whiteboxing/Beach/Proposal_1.meta
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90UOP1_Project/Assets/Scenes/Whiteboxing/Beach/Proposal_1/BardHare_Mat.mat
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8UOP1_Project/Assets/Scenes/Whiteboxing/Beach/Proposal_1/BardHare_Mat.mat.meta
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1001UOP1_Project/Assets/Scenes/Whiteboxing/Beach/Proposal_1/BeachWhiteboxing_1_optimized.unity
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7UOP1_Project/Assets/Scenes/Whiteboxing/Beach/Proposal_1/BeachWhiteboxing_1_optimized.unity.meta
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90UOP1_Project/Assets/Scenes/Whiteboxing/Beach/Proposal_1/Tutorial_Mat.mat
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8UOP1_Project/Assets/Scenes/Whiteboxing/Beach/Proposal_1/Tutorial_Mat.mat.meta
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136UOP1_Project/Assets/Prefabs/TreeRound.prefab
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0/UOP1_Project/Assets/Prefabs/PrototypingTree.prefab.meta
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UOP1_Project/Assets/Scenes/Whiteboxing/Beach/Proposal_1/BeachWhiteboxing_1_optimized.unity
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文件差异内容过多而无法显示
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m_CorrespondingSourceObject: {fileID: 919132149155446097, guid: c776f5f6bce58524788dbb1dbf44dc32, |
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m_PrefabInstance: {fileID: 7265651115557588692} |
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m_PrefabAsset: {fileID: 0} |
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