浏览代码

Cleanup of temp assets, removal of Terrain

/main
Ciro Continisio 4 年前
当前提交
a58c28d8
共有 24 个文件被更改,包括 1086 次插入1351 次删除
  1. 85
      UOP1_Project/ProjectSettings/Packages/com.unity.probuilder/Settings.json
  2. 1001
      UOP1_Project/Assets/Scenes/TestingGround.unity
  3. 8
      UOP1_Project/Assets/Art/TA.meta
  4. 8
      UOP1_Project/Assets/Art/Placeholders.meta
  5. 106
      UOP1_Project/Assets/Materials/Obstacles.mat
  6. 8
      UOP1_Project/Assets/Materials/Obstacles.mat.meta
  7. 90
      UOP1_Project/Assets/Materials/White.mat
  8. 8
      UOP1_Project/Assets/Materials/White.mat.meta
  9. 8
      UOP1_Project/Assets/Materials/Ground.mat.meta
  10. 106
      UOP1_Project/Assets/Materials/Ground.mat
  11. 1001
      UOP1_Project/Assets/Scenes/CharController.unity
  12. 8
      UOP1_Project/Assets/TerrainPatches.meta
  13. 0
      /UOP1_Project/Assets/Scenes/TestingGround.unity.meta
  14. 0
      /UOP1_Project/Assets/Art/Props.meta
  15. 0
      /UOP1_Project/Assets/Art/Characters.meta
  16. 0
      /UOP1_Project/Assets/Art/Items.meta
  17. 0
      /UOP1_Project/Assets/Art/Nature.meta
  18. 0
      /UOP1_Project/Assets/Art/Nature
  19. 0
      /UOP1_Project/Assets/Art/Items
  20. 0
      /UOP1_Project/Assets/Art/Characters
  21. 0
      /UOP1_Project/Assets/Art/Props

85
UOP1_Project/ProjectSettings/Packages/com.unity.probuilder/Settings.json


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},
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"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
"key": "mesh.meshColliderIsConvex",
"value": "{\"m_Value\":false}"
},
{
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
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"value": "{\"m_Value\":false}"
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{
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
"key": "editor.closeWindowAfterShapeCreation",
"value": "{\"m_Value\":false}"
},
{
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"value": "{\"m_Value\":2}"
},
{
"type": "UnityEngine.ProBuilder.RectSelectMode, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
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"value": "{\"m_Value\":0}"
},
{
"type": "UnityEngine.ProBuilder.SelectMode, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
"key": "editor.selectMode",
"value": "{\"m_Value\":1}"
},
{
"type": "UnityEngine.ProBuilder.PivotLocation, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
"key": "mesh.newShapePivotLocation",
"value": "{\"m_Value\":1}"
},
{
"type": "UnityEngine.Rendering.ShadowCastingMode, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
"key": "mesh.shadowCastingMode",
"value": "{\"m_Value\":1}"
},
{
"type": "UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
"key": "mesh.userMaterial",
"value": "{\"m_Value\":{\"instanceID\":0}}"
},
{
"type": "UnityEditor.StaticEditorFlags, UnityEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
"key": "mesh.defaultStaticEditorFlags",
"value": "{\"m_Value\":0}"
},
{
"type": "UnityEngine.ProBuilder.ColliderType, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
"key": "mesh.newShapeColliderType",
"value": "{\"m_Value\":2}"
},
{
"type": "UnityEngine.ProBuilder.UnwrapParameters, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
"key": "lightmapping.defaultLightmapUnwrapParameters",
"value": "{\"m_Value\":{\"m_HardAngle\":88.0,\"m_PackMargin\":20.0,\"m_AngleError\":8.0,\"m_AreaError\":15.0}}"
}
]
}

1001
UOP1_Project/Assets/Scenes/TestingGround.unity
文件差异内容过多而无法显示
查看文件

8
UOP1_Project/Assets/Art/TA.meta


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1001
UOP1_Project/Assets/Scenes/CharController.unity
文件差异内容过多而无法显示
查看文件

8
UOP1_Project/Assets/TerrainPatches.meta


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/UOP1_Project/Assets/Scenes/CharController.unity.meta → /UOP1_Project/Assets/Scenes/TestingGround.unity.meta

/UOP1_Project/Assets/Art/TA/Props.meta → /UOP1_Project/Assets/Art/Props.meta

/UOP1_Project/Assets/Art/TA/Characters.meta → /UOP1_Project/Assets/Art/Characters.meta

/UOP1_Project/Assets/Art/TA/Items.meta → /UOP1_Project/Assets/Art/Items.meta

/UOP1_Project/Assets/Art/TA/Nature.meta → /UOP1_Project/Assets/Art/Nature.meta

/UOP1_Project/Assets/Art/TA/Nature → /UOP1_Project/Assets/Art/Nature

/UOP1_Project/Assets/Art/TA/Items → /UOP1_Project/Assets/Art/Items

/UOP1_Project/Assets/Art/TA/Characters → /UOP1_Project/Assets/Art/Characters

/UOP1_Project/Assets/Art/TA/Props → /UOP1_Project/Assets/Art/Props

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