You've landed on the repository for the first Unity **Open Project**, an initiative where Unity and the community collaborate together to create a small **open-source game demo**. The first game is an action-adventure titled _Chop Chop_ ([more info](https://open.codecks.io/unity-open-project-1/decks/32/card/126-what-is-this)).
This branch in particular contains the **demo assets** associated with the first "devlog" video, which takes an in-depth look at **the toon look** created for the game. To watch the video, go to [insert link].
This branch in particular contains the **demo assets** associated with the first "devlog" video, which takes an in-depth look at **the toon look** created for the game. You can find the video [on YouTube](https://www.youtube.com/watch?v=GGTTHOpUQDE).
**Note:** This branch (`devlog-1-toon-shading`) doesn't contain the full project, but a trimmed-down version which focuses specifically on the toon shading. We did it so it's faster for you to import, and easier to explore and learn from. We also updated it to a newer Unity version (see below) so you can take its learnings and apply them to the games you are developing now. In time, we will make small updates to this branch or backport fixes when needed, but don't expect it to be updated with new features and to stay in sync with `main`.