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Tweaks to water shader and folders

/main
Ciro Continisio 4 年前
当前提交
68bbd76f
共有 8 个文件被更改,包括 385 次插入13 次删除
  1. 6
      UOP1_Project/Assets/Scenes/ArtShowcase.unity
  2. 4
      UOP1_Project/Assets/Materials/Water.mat
  3. 380
      UOP1_Project/Assets/Shaders/Water.shadergraph
  4. 8
      UOP1_Project/Assets/Shaders/ToonWater.meta
  5. 0
      /UOP1_Project/Assets/Materials/Water.mat
  6. 0
      /UOP1_Project/Assets/Materials/Water.mat.meta
  7. 0
      /UOP1_Project/Assets/Shaders/Water.shadergraph.meta

6
UOP1_Project/Assets/Scenes/ArtShowcase.unity


m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1688336519}
m_Enabled: 1
m_CastShadows: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1

m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1688336519}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -5.02, y: 0.18, z: 5.06}
m_LocalScale: {x: 0.3, y: 0.3, z: 0.3}
m_LocalPosition: {x: -7.5, y: 0.1, z: 0}
m_LocalScale: {x: 0.2, y: 0.2, z: 0.2}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 7

4
UOP1_Project/Assets/Materials/Water.mat


m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: CartoonWater
m_Name: Water
m_Shader: {fileID: -6465566751694194690, guid: 645ecdab619ec8747bd9e32c7cb90196,
type: 3}
m_ShaderKeywords:

- Vector1_87D2A26: 3
- Vector1_8E7602E9: 0.8
- Vector1_B7E59C0B: 0.1
- Vector1_C32CC451: 0.7
- Vector1_C32CC451: 0.613
- Vector1_EB584745: 15
m_Colors:
- Color_42D50580: {r: 0, g: 0.7082206, b: 0.90588236, a: 0}

380
UOP1_Project/Assets/Shaders/Water.shadergraph
文件差异内容过多而无法显示
查看文件

8
UOP1_Project/Assets/Shaders/ToonWater.meta


fileFormatVersion: 2
guid: 32a9bd2c5c070704ead20053fb50ab3e
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

/UOP1_Project/Assets/Shaders/ToonWater/CartoonWater.mat → /UOP1_Project/Assets/Materials/Water.mat

/UOP1_Project/Assets/Shaders/ToonWater/CartoonWater.mat.meta → /UOP1_Project/Assets/Materials/Water.mat.meta

/UOP1_Project/Assets/Shaders/ToonWater/CartoonWater.shadergraph.meta → /UOP1_Project/Assets/Shaders/Water.shadergraph.meta

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