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Material and texture tweaks

/devlogs-4-addressable-assets
Ciro Continisio 3 年前
当前提交
58aa7cff
共有 18 个文件被更改,包括 2157 次插入1003 次删除
  1. 15
      UOP1_Project/Assets/Art/Nature/Grass/Grass.mat
  2. 20
      UOP1_Project/Assets/Art/Nature/Ground/Grass.mat
  3. 13
      UOP1_Project/Assets/Art/Nature/Tree/Tree.mat
  4. 13
      UOP1_Project/Assets/Art/Props/StandItems/StandItems.mat
  5. 1001
      UOP1_Project/Assets/Art/Nature/Ground/Grass.png
  6. 96
      UOP1_Project/Assets/Art/Nature/Ground/Grass.png.meta
  7. 1001
      UOP1_Project/Assets/Art/Props/StandItems/StandItems.png
  8. 1001
      UOP1_Project/Assets/Art/Props/StandItems/StandItemsTextur.png
  9. 0
      /UOP1_Project/Assets/Art/Nature/Ground/Cobblestone.png
  10. 0
      /UOP1_Project/Assets/Art/Nature/Ground/Cobblestone.png.meta
  11. 0
      /UOP1_Project/Assets/Art/Nature/Ground/Grass_Original.png.meta
  12. 0
      /UOP1_Project/Assets/Art/Nature/Ground/Dirt.png
  13. 0
      /UOP1_Project/Assets/Art/Nature/Ground/Dirt.png.meta
  14. 0
      /UOP1_Project/Assets/Art/Nature/Ground/Sand.png
  15. 0
      /UOP1_Project/Assets/Art/Nature/Ground/Sand.png.meta
  16. 0
      /UOP1_Project/Assets/Art/Props/StandItems/StandItems.png.meta

15
UOP1_Project/Assets/Art/Nature/Grass/Grass.mat


m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AlphaClip: 0
- _Blend: 0

- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _MainColor: {r: 0.16629584, g: 0.3490566, b: 0.17748526, a: 1}
- _MainColor: {r: 0.20844567, g: 0.3018868, b: 0.021563333, a: 1}
m_BuildTextureStacks: []

20
UOP1_Project/Assets/Art/Nature/Ground/Grass.mat


m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- Texture2D_300EB541:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTexture:
m_Texture: {fileID: 2800000, guid: b9daf6ef801b41f47a13f9c8cd2ba971, type: 3}
m_Texture: {fileID: 2800000, guid: fe41345dbcafcec4583177e18bc684c9, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- Vector1_8606F96E: 0
- _AlphaClip: 0
- _Blend: 0
- _BumpScale: 1

- _SpecularColor: {r: 0, g: 0, b: 0, a: 0}
- _SpecularColor1: {r: 0, g: 0, b: 0, a: 0}
- _Tiling: {r: 0.2, g: 0.2, b: 0, a: 0}
m_BuildTextureStacks: []

13
UOP1_Project/Assets/Art/Nature/Tree/Tree.mat


m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AlphaClip: 0
- _Blend: 0

- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
- _SpecularColor: {r: 0, g: 0, b: 0, a: 0}
- _Tiling: {r: 1, g: 1, b: 0, a: 0}
m_BuildTextureStacks: []
--- !u!114 &5036623952281789401
MonoBehaviour:
m_ObjectHideFlags: 11

13
UOP1_Project/Assets/Art/Props/StandItems/StandItems.mat


m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AlphaClip: 0
- _Blend: 0

- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
- _SpecularColor: {r: 0, g: 0, b: 0, a: 0}
- _Tiling: {r: 1, g: 1, b: 0, a: 0}
m_BuildTextureStacks: []
--- !u!114 &2895110403789584412
MonoBehaviour:
m_ObjectHideFlags: 11

1001
UOP1_Project/Assets/Art/Nature/Ground/Grass.png
文件差异内容过多而无法显示
查看文件

96
UOP1_Project/Assets/Art/Nature/Ground/Grass.png.meta


fileFormatVersion: 2
guid: fe41345dbcafcec4583177e18bc684c9
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

1001
UOP1_Project/Assets/Art/Props/StandItems/StandItems.png
文件差异内容过多而无法显示
查看文件

1001
UOP1_Project/Assets/Art/Props/StandItems/StandItemsTextur.png
文件差异内容过多而无法显示
查看文件

/UOP1_Project/Assets/Art/Nature/Ground/Cobblestone_Albedo.png → /UOP1_Project/Assets/Art/Nature/Ground/Cobblestone.png

/UOP1_Project/Assets/Art/Nature/Ground/Cobblestone_Albedo.png.meta → /UOP1_Project/Assets/Art/Nature/Ground/Cobblestone.png.meta

/UOP1_Project/Assets/Art/Nature/Ground/Grass_Albedo.png.meta → /UOP1_Project/Assets/Art/Nature/Ground/Grass_Original.png.meta

/UOP1_Project/Assets/Art/Nature/Ground/GroundDirty_Albedo.png → /UOP1_Project/Assets/Art/Nature/Ground/Dirt.png

/UOP1_Project/Assets/Art/Nature/Ground/GroundDirty_Albedo.png.meta → /UOP1_Project/Assets/Art/Nature/Ground/Dirt.png.meta

/UOP1_Project/Assets/Art/Nature/Ground/Sand_albedo.png → /UOP1_Project/Assets/Art/Nature/Ground/Sand.png

/UOP1_Project/Assets/Art/Nature/Ground/Sand_albedo.png.meta → /UOP1_Project/Assets/Art/Nature/Ground/Sand.png.meta

/UOP1_Project/Assets/Art/Props/StandItems/StandItemsTextur.png.meta → /UOP1_Project/Assets/Art/Props/StandItems/StandItems.png.meta

部分文件因为文件数量过多而无法显示

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