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Applied the tag EditorOnly to logical section GameObjects (#125)

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GitHub 4 年前
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2d2ff6fe
共有 1 个文件被更改,包括 5 次插入5 次删除
  1. 10
      UOP1_Project/Assets/Scenes/LoadingTest/Beach.unity

10
UOP1_Project/Assets/Scenes/LoadingTest/Beach.unity


- component: {fileID: 395747638}
m_Layer: 0
m_Name: --------- ENVIRONMENT --------------
m_TagString: Untagged
m_TagString: EditorOnly
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0

- component: {fileID: 695792053}
m_Layer: 0
m_Name: --------- MANAGERS --------------
m_TagString: Untagged
m_TagString: EditorOnly
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0

- component: {fileID: 826602624}
m_Layer: 0
m_Name: --------- LIGHTING --------------
m_TagString: Untagged
m_TagString: EditorOnly
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0

- component: {fileID: 1069143687}
m_Layer: 0
m_Name: --------- CAMERA WORK --------------
m_TagString: Untagged
m_TagString: EditorOnly
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0

- component: {fileID: 1523164312}
m_Layer: 0
m_Name: --------- GAMEPLAY --------------
m_TagString: Untagged
m_TagString: EditorOnly
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0

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