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25 行
589 B
25 行
589 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEditor;
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namespace GameplayIngredients.Editor
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{
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[CustomEditor(typeof(CallableFlow))]
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public class CallableFlowEditor : UnityEditor.Editor
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{
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public override void OnInspectorGUI()
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{
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if(GUILayout.Button("Open Flow Window"))
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{
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CallableFlowEditorWindow wnd = EditorWindow.GetWindow<CallableFlowEditorWindow>();
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wnd.OpenCallableFlow(serializedObject.targetObject as CallableFlow);
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}
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}
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}
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}
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