Gameplay Ingredients是一组用于 Unity 游戏的运行时和编辑器工具:一组脚本的集合,可在制作游戏和原型时简化简单的任务。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符

27 行
617 B

using NaughtyAttributes;
namespace GameplayIngredients.Events
{
public class OnUpdateEvent : EventBase
{
[ReorderableList, ShowIf("AllowUpdateCalls"), InfoBox("Update Calls are disabled on this project. Check your GameplayIngredientsSettings asset if you want to allow them.", InfoBoxType.Warning, "ForbidUpdateCalls")]
public Callable[] OnUpdate;
private void OnEnable()
{
}
private void OnDisable()
{
}
private void Update()
{
Callable.Call(OnUpdate, gameObject);
}
}
}