Gameplay Ingredients是一组用于 Unity 游戏的运行时和编辑器工具:一组脚本的集合,可在制作游戏和原型时简化简单的任务。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符

26 行
821 B

using UnityEngine;
using UnityEngine.UI;
namespace GameplayIngredients.Actions
{
[AddComponentMenu(ComponentMenu.actionsPath + "Focus UI Action")]
[Callable("UI", "Actions/ic-action-ui.png")]
public class FocusUIAction : ActionBase
{
public Selectable UIObjectToFocus;
public override void Execute(GameObject instigator = null)
{
if (UIObjectToFocus != null)
{
// Workaround : Before selecting, we ensure that there's no selection in the EventSystem
Manager.Get<UIEventManager>().eventSystem.SetSelectedGameObject(null);
UIObjectToFocus.Select();
}
}
public override string GetDefaultName()
{
return $"Focus UI : '{UIObjectToFocus?.name}'";
}
}
}