Gameplay Ingredients是一组用于 Unity 游戏的运行时和编辑器工具:一组脚本的集合,可在制作游戏和原型时简化简单的任务。
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579 B

using UnityEngine;
namespace GameplayIngredients.Actions
{
[AddComponentMenu(ComponentMenu.actionsPath + "Application Exit Action")]
[Callable("Application","Actions/ic-action-exit.png")]
public class ApplicationExitAction : ActionBase
{
public override void Execute(GameObject instigator = null)
{
#if UNITY_EDITOR
UnityEditor.EditorApplication.ExitPlaymode();
#else
Application.Quit();
#endif
}
public override string GetDefaultName()
{
return $"Exit Application";
}
}
}