Gameplay Ingredients是一组用于 Unity 游戏的运行时和编辑器工具:一组脚本的集合,可在制作游戏和原型时简化简单的任务。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符

24 行
612 B

using UnityEngine;
namespace GameplayIngredients.Actions
{
[HelpURL(Help.URL + "factory")]
[AddComponentMenu(ComponentMenu.factoryPath + "Factory Set Target Action")]
[Callable("Game", "Misc/ic-factory.png")]
public class FactorySetTargetAction : ActionBase
{
[NonNullCheck]
public Factory factory;
[NonNullCheck]
public GameObject Target;
public override void Execute(GameObject instigator = null)
{
if (factory != null && Target != null)
{
factory.SetTarget(Target);
}
}
}
}