Gameplay Ingredients是一组用于 Unity 游戏的运行时和编辑器工具:一组脚本的集合,可在制作游戏和原型时简化简单的任务。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符

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968 B

using UnityEngine;
namespace GameplayIngredients.Comments
{
[AddComponentMenu(ComponentMenu.basePath + "Comment")]
public class SceneComment : MonoBehaviour
{
#if UNITY_EDITOR
public Comment comment => m_Comment;
[SerializeField]
Comment m_Comment;
private void Reset()
{
m_Comment.message.from = Comment.currentUser;
transform.hideFlags = HideFlags.HideInInspector;
}
public void SetDefault()
{
m_Comment.title = "New Comment";
m_Comment.message.body = "This is a new Comment, it can describe a problem in the scene, a note to the attention of other user, or a bug encountered.";
m_Comment.message.from = Comment.currentUser;
m_Comment.message.type = CommentType.Info;
m_Comment.message.priority = CommentPriority.Low;
m_Comment.message.state = CommentState.Open;
}
#endif
}
}