Gameplay Ingredients是一组用于 Unity 游戏的运行时和编辑器工具:一组脚本的集合,可在制作游戏和原型时简化简单的任务。
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using UnityEngine.Events;
using GameplayIngredients.LevelStreaming;
namespace GameplayIngredients.Actions
{
public class StreamingLevelAction : ActionBase
{
public string[] Scenes;
public string SceneToActivate;
public LevelStreamingManager.StreamingAction Action = LevelStreamingManager.StreamingAction.Load;
public bool ShowUI = false;
public UnityEvent OnLoadComplete;
public override void Execute()
{
LevelStreamingManager.instance.LoadScenes(Action, Scenes, SceneToActivate, ShowUI, OnLoadComplete);
}
}
}