Gameplay Ingredients是一组用于 Unity 游戏的运行时和编辑器工具:一组脚本的集合,可在制作游戏和原型时简化简单的任务。
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using System;
namespace NaughtyAttributes
{
[AttributeUsage(AttributeTargets.Field, AllowMultiple = false, Inherited = true)]
public class ProgressBarAttribute : DrawerAttribute
{
public string Name { get; private set; }
public float MaxValue { get; private set; }
public ProgressBarColor Color { get; private set; }
public ProgressBarAttribute(string name = "", float maxValue = 100, ProgressBarColor color = ProgressBarColor.Blue)
{
Name = name;
MaxValue = maxValue;
Color = color;
}
}
public enum ProgressBarColor
{
Red,
Pink,
Orange,
Yellow,
Green,
Blue,
Indigo,
Violet,
White
}
}