Gameplay Ingredients是一组用于 Unity 游戏的运行时和编辑器工具:一组脚本的集合,可在制作游戏和原型时简化简单的任务。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符

25 行
697 B

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace GameplayIngredients.Actions
{
public class ResetGlobalAction : ActionBase
{
public ResetType resetType = ResetType.Locals;
public enum ResetType
{
Locals = 1,
Globals = 2,
All = Locals | Globals,
}
public override void Execute(GameObject instigator = null)
{
if (resetType == ResetType.Locals || resetType == ResetType.All)
Globals.ResetLocals();
if (resetType == ResetType.Globals || resetType == ResetType.All)
Globals.ResetGlobals();
}
}
}