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#### Added |
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* Added `OnVFXOutputEvent` that triggers upon a visual effect output event |
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* Added `WarnDisabledModuleAttribute` for GameplayIngredientsBehaviors that need to be disabled (encapsulate into #ifdefs ) |
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* Added New Input System support: |
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* Handles presence/absence of both systems (legacy/new) in Screenshot Manager, UIEventManager |
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* `OnInputDirectEvent` polls state without InputActions |
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* `OnPlayerInputAction` gets input from a `PlayerInput` |
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* Reworked PlayerInput for FirstPersonController using both Input Systems |
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#### Fixed |
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* Fixed Callable add Menu that did not set correctly non-public callable lists. |
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## 2020.2.6 |
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