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17 行
377 B
17 行
377 B
using NaughtyAttributes;
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using UnityEngine;
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namespace GameplayIngredients.Events
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{
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[RequireComponent(typeof(Joint))]
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public class OnJointBreakEvent : EventBase
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{
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[ReorderableList]
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public Callable[] onJointBreak;
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private void OnJointBreak(float breakForce)
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{
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Callable.Call(onJointBreak, gameObject);
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}
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}
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}
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