Gameplay Ingredients是一组用于 Unity 游戏的运行时和编辑器工具:一组脚本的集合,可在制作游戏和原型时简化简单的任务。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符

20 行
571 B

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using GameplayIngredients;
using GameplayIngredients.Actions;
using UnityEngine.Audio;
public class AudioMixSnapshotAction : ActionBase
{
[NonNullCheck]
public AudioMixer Mixer;
[Min(0.0f)]
public float TimeToReach = 1.0f;
public string SnapshotName = "master";
public override void Execute(GameObject instigator = null)
{
Mixer.TransitionToSnapshots(new AudioMixerSnapshot[]{ Mixer.FindSnapshot(SnapshotName)}, new float[]{ 1.0f}, TimeToReach);
}
}