Gameplay Ingredients是一组用于 Unity 游戏的运行时和编辑器工具:一组脚本的集合,可在制作游戏和原型时简化简单的任务。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public static class GameObjectExtensions
{
public static IEnumerable<Transform> GetAllChildren(this Transform transform)
{
var stack = new Stack<Transform>();
stack.Push(transform);
while(stack.Count != 0)
{
var t = stack.Pop();
yield return t;
for (int i = 0; i < t.childCount; i++)
{
stack.Push(t.GetChild(i));
}
}
}
public static IEnumerable<GameObject> GetAllChildren(this GameObject gameObject)
{
var all = gameObject.transform.GetAllChildren();
foreach(Transform t in all)
{
yield return t.gameObject;
}
}
}