Gameplay Ingredients是一组用于 Unity 游戏的运行时和编辑器工具:一组脚本的集合,可在制作游戏和原型时简化简单的任务。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符

28 行
568 B

using System.Collections;
using System;
using UnityEngine;
using UnityEngine.Audio;
using UnityEngine.Events;
namespace GameplayIngredients.Actions
{
public class AudioPlayClipAction : ActionBase
{
public AudioClip Clip;
public AudioSource Source;
public override void Execute(GameObject instigator = null)
{
if (Source != null)
{
Source.Stop();
if (Clip != null)
Source.clip = Clip;
Source.Play();
}
}
}
}