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29 行
613 B
29 行
613 B
using UnityEngine;
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namespace GameplayIngredients
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{
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[ExecuteAlways]
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public class Folder : MonoBehaviour
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{
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public Color Color = Color.yellow;
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#if UNITY_EDITOR
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private void Awake()
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{
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Reset();
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}
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private void Reset()
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{
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gameObject.isStatic = true;
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transform.localPosition = Vector3.zero;
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transform.localRotation = Quaternion.identity;
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transform.localScale = Vector3.one;
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if(Application.isPlaying)
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{
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Destroy(this);
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}
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}
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#endif
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}
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}
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