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37 行
998 B
37 行
998 B
using UnityEngine;
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namespace GameplayIngredients.Actions
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{
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[AddComponentMenu(ComponentMenu.actionsPath + "Send Message Action")]
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[HelpURL(Help.URL + "messager")]
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[Callable("Game", "Actions/ic-action-message.png")]
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public class SendMessageAction : ActionBase
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{
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public string message => MessageToSend;
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[SerializeField]
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string MessageToSend = "Message";
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int _messageID = int.MinValue;
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public override void Execute(GameObject instigator = null)
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{
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if (_messageID == int.MinValue)
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_messageID = Shader.PropertyToID(MessageToSend);
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Messager.Send(_messageID, instigator);
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}
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public void SetMessageName(string messageName)
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{
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MessageToSend = messageName;
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_messageID = Shader.PropertyToID(MessageToSend);
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}
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public override string GetDefaultName()
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{
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return $"Send Message : '{MessageToSend}'";
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}
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}
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}
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