Gameplay Ingredients是一组用于 Unity 游戏的运行时和编辑器工具:一组脚本的集合,可在制作游戏和原型时简化简单的任务。

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354 B

using UnityEngine;
using UnityEngine.UI;
namespace GameplayIngredients.Actions
{
public class FocusUIAction : ActionBase
{
public Selectable UIObjectToFocus;
public override void Execute(GameObject instigator = null)
{
if (UIObjectToFocus != null)
UIObjectToFocus.Select();
}
}
}