Gameplay Ingredients是一组用于 Unity 游戏的运行时和编辑器工具:一组脚本的集合,可在制作游戏和原型时简化简单的任务。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符

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489 B

using UnityEngine;
using UnityEngine.Playables;
using UnityEngine.Timeline;
namespace GameplayIngredients.Playables
{
[TrackColor(0.5377358f, 0.3115655f, 0.1699448f)]
[TrackClipType(typeof(SendMessageClip))]
public class SendMessageTrack : TrackAsset
{
public override Playable CreateTrackMixer(PlayableGraph graph, GameObject go, int inputCount)
{
return ScriptPlayable<SendMessageMixerBehaviour>.Create (graph, inputCount);
}
}
}